Home Page


What is Computing?

Computing is the study of computers that include information technology (how IT is used), digital literacy (how IT is used safely and effectively) and computer science (how computers work). Computing is the process of using computer technology to complete a given goal-oriented task.


Computing at Phillimore

The 2014 National Curriculum has introduced a new subject, Computing, which replaces the old ICT curriculum. It focuses more on how computers and computer systems work, and how they are designed and programmed, and less on how to use a computer for everyday functions. We have found this an exciting change as the pupils at Phillimore are great at using computers, and we think they will enjoy the challenges associated with design, programming and building their own working programs.

One of the main skills that we teach during computing lessons is Computational thinking. This is an empowering skill that children need to develop to allow them to solve problems, design systems and conceptualise and develop a deeper understanding of computer-based technologies, making them better prepared for today’s world and future.


Our Aims

• Children will develop competence in coding for a variety of practical and inventive purposes, including the application of ideas within other subjects.

• Children will have the ability to connect with others safely and respectfully, understanding the need to act within the law and with moral and ethical integrity.

• Children will have an understanding of the connected nature of devices.

• Children will have the ability to communicate ideas well by using applications and devices throughout the curriculum.

• Children will have the ability to collect, organise and manipulate data effectively


Our Curriculum

At Phillimore Primary School, we use the Sheffield Computing scheme of work and Teach Computing in order to achieve the aims of the national curriculum.

By the End of Key Stage 1 the children will

• Understand what algorithms are, how they are implemented as programs on digital devices, and that programs execute by following a sequence of instructions.

• Write and test simple programs.

• Use logical reasoning to predict the behaviour of simple programs.

• Organise, store, manipulate and retrieve data in a range of digital formats.

• Communicate safely and respectfully online, keeping personal information private and recognise common uses of information technology beyond school.

By the End Key Stage 2 the children will

Design and write programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts.

Use sequence, selections and repetition in programs; work with variables and various forms of input and output; generate appropriate inputs and predicted outputs to test programs.

Use logical reasoning to explain how a simple algorithm works, detect and correct errors in algorithms and programs.

Understand computer networks including the internet; how they can provide multiple services, such as the World Wide Web; and the opportunities they offer for communication and collaboration.

Describe how internet search engines find and store data; use search engines effectively; be discerning in evaluating digital content; respect individuals and intellectual property; use technology responsibly, securely and safely.

Select, use and combine a variety of software (including internet services) on a range of digital devices to accomplish given goals, including collecting, analysing, evaluating and presenting data and information.

In today's world, we see the teaching of ICT as an integral part of the school curriculum. To facilitate this, we have a purpose designed STEM (Science Technology Engineering & Maths) Discovery Centre which reflects the school's creative ethos.

The school is connected to Broadband and fully networked. All classrooms have interactive whiteboards and PCs to enhance children's learning. There is also access to laptops, digital cameras and Interactive Whiteboards in classrooms. We also have 32 iPads which are used as a cross-curricular resource.


National curriculum and Essentials curriculum links



Context Maps (Update to follow)

Awaiting content. 


Subject progression Document

Awaiting content.